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r12096 | smatz | 2008-02-09 17:36:21 +0000 (Sat, 09 Feb 2008) | 1 line

-Fix: remove leftover property when loading older savegames
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r12095 | smatz | 2008-02-09 17:30:13 +0000 (Sat, 09 Feb 2008) | 1 line

-Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road.
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r12094 | smatz | 2008-02-09 15:07:31 +0000 (Sat, 09 Feb 2008) | 1 line

-Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
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r12093 | smatz | 2008-02-09 12:20:50 +0000 (Sat, 09 Feb 2008) | 1 line

-Fix: do not set station owner for buoys when merging company
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r12092 | belugas | 2008-02-09 03:12:05 +0000 (Sat, 09 Feb 2008) | 2 lines

-Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it.
And use multiply/divide operations instead of shifting.  It does the same, just adds a bit more readability
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r12091 | belugas | 2008-02-09 03:03:09 +0000 (Sat, 09 Feb 2008) | 1 line

-Codechange : remove all production level magic numbers and replace them by enums
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r12090 | belugas | 2008-02-09 02:49:33 +0000 (Sat, 09 Feb 2008) | 1 line

-Codechange : removed a magic number and code style application on enum ExpensesType
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r12089 | belugas | 2008-02-09 02:46:49 +0000 (Sat, 09 Feb 2008) | 1 line

-Cleanup: re-order, yet another time, the files in msvc projects
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r12088 | smatz | 2008-02-08 19:57:56 +0000 (Fri, 08 Feb 2008) | 1 line

-Fix: assert when loading savegame with wrong tiletype at south map borders
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r12087 | glx | 2008-02-08 17:53:01 +0000 (Fri, 08 Feb 2008) | 1 line

-Fix: MSVC warnings
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r12086 | glx | 2008-02-08 16:56:52 +0000 (Fri, 08 Feb 2008) | 1 line

-Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities
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r12085 | frosch | 2008-02-08 16:25:55 +0000 (Fri, 08 Feb 2008) | 1 line

-Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ)
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r12084 | frosch | 2008-02-08 15:34:54 +0000 (Fri, 08 Feb 2008) | 1 line

-Fix: 'Early retirement'-properties are signed.
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r12083 | belugas | 2008-02-07 18:02:22 +0000 (Thu, 07 Feb 2008) | 3 lines

-Cleanup: Adding some more files in MSVC projects


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r12082 | belugas | 2008-02-07 17:24:38 +0000 (Thu, 07 Feb 2008) | 3 lines

-Cleanup: MSVC projects do not care about the directory of the file while sorting.  Only the "Absolute" name matters


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r12081 | belugas | 2008-02-07 17:01:06 +0000 (Thu, 07 Feb 2008) | 4 lines

-Codechange: Rename table/roadveh.h to table/roadveh_movment.h
It is more descriptive name and it will not upset the generate script anymore


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r12080 | glx | 2008-02-07 16:17:00 +0000 (Thu, 07 Feb 2008) | 1 line

-Fix: update waypoint signs when changing language
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r12079 | peter1138 | 2008-02-07 10:01:18 +0000 (Thu, 07 Feb 2008) | 2 lines

-Fix: Use search paths when opening console scripts.

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r12078 | belugas | 2008-02-07 04:47:38 +0000 (Thu, 07 Feb 2008) | 1 line

-Cleanup: Add missing headers on project files
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r12077 | belugas | 2008-02-07 03:45:02 +0000 (Thu, 07 Feb 2008) | 1 line

-Cleanup: Remove files not used anymore from project files
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r12076 | glx | 2008-02-07 01:56:39 +0000 (Thu, 07 Feb 2008) | 1 line

-Fix: when reusing a renamed deleted waypoint, keep the new name
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r12075 | peter1138 | 2008-02-06 23:08:49 +0000 (Wed, 06 Feb 2008) | 2 lines

-Codechange: Remove explicit numbering on command enum, and remove blanks from command list where old commands have been removed.

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r12074 | smatz | 2008-02-06 23:08:04 +0000 (Wed, 06 Feb 2008) | 1 line

-Cleanup: use C++ variable scope and declaration in DrawTile_Trees()
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r12073 | smatz | 2008-02-06 22:59:31 +0000 (Wed, 06 Feb 2008) | 1 line

-Codechange: stop drawing trees a bit earlier when they are invisible
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r12072 | frosch | 2008-02-06 16:19:28 +0000 (Wed, 06 Feb 2008) | 1 line

-Fix: Make docks at sea flood neighboured tiles.
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r12071 | frosch | 2008-02-06 16:12:23 +0000 (Wed, 06 Feb 2008) | 1 line

-Feature(ette): Draw river- and canal-edges under docks and shipdepots.
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r12070 | frosch | 2008-02-06 15:32:06 +0000 (Wed, 06 Feb 2008) | 1 line

-Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed.
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r12069 | belugas | 2008-02-06 03:01:29 +0000 (Wed, 06 Feb 2008) | 2 lines

-Feature[newGRF]: Specify the purchase, rail and road description of a bridge.

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r12068 | belugas | 2008-02-06 02:43:42 +0000 (Wed, 06 Feb 2008) | 1 line

-Fix(r12067): forgot a return
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r12067 | peter1138 | 2008-02-05 23:22:34 +0000 (Tue, 05 Feb 2008) | 2 lines

-Cleanup: Codestyle on loading object references

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r12066 | belugas | 2008-02-05 05:21:02 +0000 (Tue, 05 Feb 2008) | 3 lines

-Codechange: Rename GetBridge for the more common GetBridgeSpec
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer
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r12065 | belugas | 2008-02-05 05:03:50 +0000 (Tue, 05 Feb 2008) | 1 line

-Codechange : removed a now useless declaration ( orig_bridge )
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r12064 | belugas | 2008-02-05 04:48:56 +0000 (Tue, 05 Feb 2008) | 1 line

-Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be.
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r12063 | smatz | 2008-02-05 00:30:58 +0000 (Tue, 05 Feb 2008) | 1 line

-Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse()
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r12062 | smatz | 2008-02-04 23:24:22 +0000 (Mon, 04 Feb 2008) | 2 lines

-Fix: possible deadlock when there are no houses available to build at given tile
-Fix: houses with zero probability could be built
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r12061 | smatz | 2008-02-04 22:44:05 +0000 (Mon, 04 Feb 2008) | 1 line

-Cleanup: since r12060, DC_FORCETEST is not used anymore
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r12060 | smatz | 2008-02-04 22:15:48 +0000 (Mon, 04 Feb 2008) | 3 lines

-Fix: do not clear tiles when the town won't be able to build any buildings anyway
-Fix: allow building 2x2 building on slopes if not explicitly forbidden
-Fix: it was possible to build 2x1 and 1x2 buildings on slopes even if it was not allowed
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r12059 | glx | 2008-02-04 16:48:00 +0000 (Mon, 04 Feb 2008) | 1 line

-Fix (r12041): industries prop 24 is a word
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r12058 | frosch | 2008-02-04 16:24:25 +0000 (Mon, 04 Feb 2008) | 3 lines

-Fix: Teach NPF where road vehicles and trams can reverse.
-Fix: Ships can drive through opponents' ship depots. (Thanks SmatZ)
-Codechange: Split NPFFollowTrack() in smaller parts.
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r12057 | smatz | 2008-02-04 15:56:39 +0000 (Mon, 04 Feb 2008) | 1 line

-Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden
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r12056 | frosch | 2008-02-04 15:26:35 +0000 (Mon, 04 Feb 2008) | 1 line

-Fix [FS#1704]: Enable YAPF to start searching inside a wormhole.
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r12055 | smatz | 2008-02-04 14:08:02 +0000 (Mon, 04 Feb 2008) | 1 line

-Fix: another way to fix AI trying to build road through depots
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r12054 | peter1138 | 2008-02-04 11:28:12 +0000 (Mon, 04 Feb 2008) | 2 lines

-Cleanup: Use VehicleType instead of byte for vehicle types...

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r12052 | maedhros | 2008-02-03 20:23:59 +0000 (Sun, 03 Feb 2008) | 1 line

-Fix [FS#1737] (r11494): The cargo translation table was loaded at the right time, but all the other global variables were now loaded too early. ;)
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r12050 | rubidium | 2008-02-03 16:21:19 +0000 (Sun, 03 Feb 2008) | 2 lines

-Fix: random_func broke for desync debug.

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r12049 | smatz | 2008-02-03 12:41:06 +0000 (Sun, 03 Feb 2008) | 1 line

-Fix (r10496)(r10619): memset on multibyte array with wrong byte count
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r12048 | belugas | 2008-02-03 03:37:33 +0000 (Sun, 03 Feb 2008) | 1 line

-Cleanup: Move some strings in the original bridge array, adjust documentation a bit.
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r12045 | belugas | 2008-02-03 00:24:53 +0000 (Sun, 03 Feb 2008) | 1 line

-Feature-ette(newGRF): Add support for var 12, Variational Action 2
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r12044 | rubidium | 2008-02-02 21:09:05 +0000 (Sat, 02 Feb 2008) | 2 lines

-Fix [FS#1741]: crash when centering on a vehicle (aircraft) that is outside of the map.

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r12043 | smatz | 2008-02-02 20:15:20 +0000 (Sat, 02 Feb 2008) | 1 line

-Fix [FS#1736]: allow building transmitters and lighthouses on tree tiles
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