| addMesh(const io::path &name, IAnimatedMesh *mesh)=0 | irr::scene::IMeshCache |  [pure virtual] | 
| clear()=0 | irr::scene::IMeshCache |  [pure virtual] | 
| clearUnusedMeshes()=0 | irr::scene::IMeshCache |  [pure virtual] | 
| drop() const | irr::IReferenceCounted |  [inline] | 
| getDebugName() const | irr::IReferenceCounted |  [inline] | 
| getMeshByFilename(const io::path &filename) | irr::scene::IMeshCache |  [inline] | 
| getMeshByIndex(u32 index)=0 | irr::scene::IMeshCache |  [pure virtual] | 
| getMeshByName(const io::path &name)=0 | irr::scene::IMeshCache |  [pure virtual] | 
| getMeshCount() const =0 | irr::scene::IMeshCache |  [pure virtual] | 
| getMeshFilename(u32 index) const | irr::scene::IMeshCache |  [inline] | 
| getMeshFilename(const IMesh *const mesh) const | irr::scene::IMeshCache |  [inline] | 
| getMeshIndex(const IMesh *const mesh) const =0 | irr::scene::IMeshCache |  [pure virtual] | 
| getMeshName(u32 index) const =0 | irr::scene::IMeshCache |  [pure virtual] | 
| getMeshName(const IMesh *const mesh) const =0 | irr::scene::IMeshCache |  [pure virtual] | 
| getReferenceCount() const | irr::IReferenceCounted |  [inline] | 
| grab() const | irr::IReferenceCounted |  [inline] | 
| IReferenceCounted() | irr::IReferenceCounted |  [inline] | 
| isMeshLoaded(const io::path &name)=0 | irr::scene::IMeshCache |  [pure virtual] | 
| removeMesh(const IMesh *const mesh)=0 | irr::scene::IMeshCache |  [pure virtual] | 
| renameMesh(u32 index, const io::path &name)=0 | irr::scene::IMeshCache |  [pure virtual] | 
| renameMesh(const IMesh *const mesh, const io::path &name)=0 | irr::scene::IMeshCache |  [pure virtual] | 
| setDebugName(const c8 *newName) | irr::IReferenceCounted |  [inline, protected] | 
| setMeshFilename(u32 index, const io::path &filename) | irr::scene::IMeshCache |  [inline] | 
| setMeshFilename(const IMesh *const mesh, const io::path &filename) | irr::scene::IMeshCache |  [inline] | 
| ~IMeshCache() | irr::scene::IMeshCache |  [inline, virtual] | 
| ~IReferenceCounted() | irr::IReferenceCounted |  [inline, virtual] |