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Namespaces
- namespace irr
- Everything in the Irrlicht Engine can be found in this namespace.  
 
 
- namespace irr::video
- The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.  
 
 
Enumerations
- enum irr::video::E_VIDEO_DRIVER_FEATURE { 
 irr::video::EVDF_RENDER_TO_TARGET =  0, 
irr::video::EVDF_HARDWARE_TL, 
irr::video::EVDF_MULTITEXTURE, 
irr::video::EVDF_BILINEAR_FILTER,
 irr::video::EVDF_MIP_MAP, 
irr::video::EVDF_MIP_MAP_AUTO_UPDATE, 
irr::video::EVDF_STENCIL_BUFFER, 
irr::video::EVDF_VERTEX_SHADER_1_1,
 irr::video::EVDF_VERTEX_SHADER_2_0, 
irr::video::EVDF_VERTEX_SHADER_3_0, 
irr::video::EVDF_PIXEL_SHADER_1_1, 
irr::video::EVDF_PIXEL_SHADER_1_2,
 irr::video::EVDF_PIXEL_SHADER_1_3, 
irr::video::EVDF_PIXEL_SHADER_1_4, 
irr::video::EVDF_PIXEL_SHADER_2_0, 
irr::video::EVDF_PIXEL_SHADER_3_0,
 irr::video::EVDF_ARB_VERTEX_PROGRAM_1, 
irr::video::EVDF_ARB_FRAGMENT_PROGRAM_1, 
irr::video::EVDF_ARB_GLSL, 
irr::video::EVDF_HLSL,
 irr::video::EVDF_TEXTURE_NSQUARE, 
irr::video::EVDF_TEXTURE_NPOT, 
irr::video::EVDF_FRAMEBUFFER_OBJECT, 
irr::video::EVDF_VERTEX_BUFFER_OBJECT,
 irr::video::EVDF_ALPHA_TO_COVERAGE, 
irr::video::EVDF_COLOR_MASK, 
irr::video::EVDF_MULTIPLE_RENDER_TARGETS, 
irr::video::EVDF_MRT_BLEND,
 irr::video::EVDF_MRT_COLOR_MASK, 
irr::video::EVDF_MRT_BLEND_FUNC, 
irr::video::EVDF_GEOMETRY_SHADER, 
irr::video::EVDF_OCCLUSION_QUERY,
 irr::video::EVDF_POLYGON_OFFSET, 
irr::video::EVDF_BLEND_OPERATIONS, 
irr::video::EVDF_TEXTURE_MATRIX, 
irr::video::EVDF_CG,
 irr::video::EVDF_COUNT
 }- enumeration for querying features of the video driver.  More...