| drop() const | irr::IReferenceCounted |  [inline] | 
| getDebugName() const | irr::IReferenceCounted |  [inline] | 
| getReferenceCount() const | irr::IReferenceCounted |  [inline] | 
| grab() const | irr::IReferenceCounted |  [inline] | 
| IReferenceCounted() | irr::IReferenceCounted |  [inline] | 
| nameForMaterial(const video::SMaterial &material, int materialId, const scene::IMesh *mesh, const scene::ISceneNode *node)=0 | irr::scene::IColladaMeshWriterNames |  [pure virtual] | 
| nameForMesh(const scene::IMesh *mesh, int instance)=0 | irr::scene::IColladaMeshWriterNames |  [pure virtual] | 
| nameForNode(const scene::ISceneNode *node)=0 | irr::scene::IColladaMeshWriterNames |  [pure virtual] | 
| setDebugName(const c8 *newName) | irr::IReferenceCounted |  [inline, protected] | 
| ~IColladaMeshWriterNames() | irr::scene::IColladaMeshWriterNames |  [inline, virtual] | 
| ~IReferenceCounted() | irr::IReferenceCounted |  [inline, virtual] |