This is the complete list of members for 
irr::gui::IGUISpriteBank, including all inherited members.
  | addTexture(video::ITexture *texture)=0 | irr::gui::IGUISpriteBank |  [pure virtual] | 
  | addTextureAsSprite(video::ITexture *texture)=0 | irr::gui::IGUISpriteBank |  [pure virtual] | 
  | clear()=0 | irr::gui::IGUISpriteBank |  [pure virtual] | 
  | draw2DSprite(u32 index, const core::position2di &pos, const core::rect< s32 > *clip=0, const video::SColor &color=video::SColor(255, 255, 255, 255), u32 starttime=0, u32 currenttime=0, bool loop=true, bool center=false)=0 | irr::gui::IGUISpriteBank |  [pure virtual] | 
  | draw2DSpriteBatch(const core::array< u32 > &indices, const core::array< core::position2di > &pos, const core::rect< s32 > *clip=0, const video::SColor &color=video::SColor(255, 255, 255, 255), u32 starttime=0, u32 currenttime=0, bool loop=true, bool center=false)=0 | irr::gui::IGUISpriteBank |  [pure virtual] | 
  | drop() const | irr::IReferenceCounted |  [inline] | 
  | getDebugName() const | irr::IReferenceCounted |  [inline] | 
  | getPositions()=0 | irr::gui::IGUISpriteBank |  [pure virtual] | 
  | getReferenceCount() const | irr::IReferenceCounted |  [inline] | 
  | getSprites()=0 | irr::gui::IGUISpriteBank |  [pure virtual] | 
  | getTexture(u32 index) const =0 | irr::gui::IGUISpriteBank |  [pure virtual] | 
  | getTextureCount() const =0 | irr::gui::IGUISpriteBank |  [pure virtual] | 
  | grab() const | irr::IReferenceCounted |  [inline] | 
  | IReferenceCounted() | irr::IReferenceCounted |  [inline] | 
  | setDebugName(const c8 *newName) | irr::IReferenceCounted |  [inline, protected] | 
  | setTexture(u32 index, video::ITexture *texture)=0 | irr::gui::IGUISpriteBank |  [pure virtual] | 
  | ~IReferenceCounted() | irr::IReferenceCounted |  [inline, virtual] |