A particle affector which attracts or detracts particles. More...
#include <IParticleAttractionAffector.h>
 Inheritance diagram for irr::scene::IParticleAttractionAffector:
 Inheritance diagram for irr::scene::IParticleAttractionAffector:A particle affector which attracts or detracts particles.
Definition at line 16 of file IParticleAttractionAffector.h.
| virtual bool irr::scene::IParticleAttractionAffector::getAffectX | ( | ) | const  [pure virtual] | 
Get whether or not the particles X position are affected.
| virtual bool irr::scene::IParticleAttractionAffector::getAffectY | ( | ) | const  [pure virtual] | 
Get whether or not the particles Y position are affected.
| virtual bool irr::scene::IParticleAttractionAffector::getAffectZ | ( | ) | const  [pure virtual] | 
Get whether or not the particles Z position are affected.
| virtual bool irr::scene::IParticleAttractionAffector::getAttract | ( | ) | const  [pure virtual] | 
Get whether or not the particles are attracting or detracting.
| virtual const core::vector3df& irr::scene::IParticleAttractionAffector::getPoint | ( | ) | const  [pure virtual] | 
Get the point that particles are attracted to.
| virtual E_PARTICLE_AFFECTOR_TYPE irr::scene::IParticleAttractionAffector::getType | ( | ) | const  [inline, virtual] | 
Get emitter type.
Implements irr::scene::IParticleAffector.
Definition at line 51 of file IParticleAttractionAffector.h.
References irr::scene::EPAT_ATTRACT.
| virtual void irr::scene::IParticleAttractionAffector::setAffectX | ( | bool | affect | ) |  [pure virtual] | 
Set whether or not this will affect particles in the X direction.
| virtual void irr::scene::IParticleAttractionAffector::setAffectY | ( | bool | affect | ) |  [pure virtual] | 
Set whether or not this will affect particles in the Y direction.
| virtual void irr::scene::IParticleAttractionAffector::setAffectZ | ( | bool | affect | ) |  [pure virtual] | 
Set whether or not this will affect particles in the Z direction.
| virtual void irr::scene::IParticleAttractionAffector::setAttract | ( | bool | attract | ) |  [pure virtual] | 
Set whether or not the particles are attracting or detracting.
| virtual void irr::scene::IParticleAttractionAffector::setPoint | ( | const core::vector3df & | point | ) |  [pure virtual] | 
Set the point that particles will attract to.