This is the complete list of members for cAudio::IAudioManager, including all inherited members.
| create(const char *name, const char *filename, bool stream=false)=0 | cAudio::IAudioManager | pure virtual |
| createBuffer(const char *filename)=0 | cAudio::IAudioManager | pure virtual |
| createFromAudioBuffer(const char *name, AudioCaptureBuffer *pBiffer, unsigned int frequency, AudioFormats format)=0 | cAudio::IAudioManager | pure virtual |
| createFromMemory(const char *name, const char *data, size_t length, const char *extension)=0 | cAudio::IAudioManager | pure virtual |
| createFromRaw(const char *name, const char *data, size_t length, unsigned int frequency, AudioFormats format)=0 | cAudio::IAudioManager | pure virtual |
| createStatic(IAudioBuffer *buffer)=0 | cAudio::IAudioManager | pure virtual |
| getAudioDecoderFactory(const char *extension)=0 | cAudio::IAudioManager | pure virtual |
| getDataSourceFactory(const char *name)=0 | cAudio::IAudioManager | pure virtual |
| getDopplerFactor() const =0 | cAudio::IAudioManager | pure virtual |
| getListener()=0 | cAudio::IAudioManager | pure virtual |
| getMasterVolume() const =0 | cAudio::IAudioManager | pure virtual |
| getMutex()=0 (defined in cAudio::IAudioManager) | cAudio::IAudioManager | pure virtual |
| getSoundByName(const char *name)=0 | cAudio::IAudioManager | pure virtual |
| getSpeedOfSound() const =0 | cAudio::IAudioManager | pure virtual |
| IAudioManager() (defined in cAudio::IAudioManager) | cAudio::IAudioManager | inline |
| initialize(const char *deviceName=0x0, int outputFrequency=-1, int eaxEffectSlots=4)=0 | cAudio::IAudioManager | pure virtual |
| isAudioDecoderRegistered(const char *extension)=0 | cAudio::IAudioManager | pure virtual |
| isDataSourceRegistered(const char *name)=0 | cAudio::IAudioManager | pure virtual |
| isUpdateThreadRunning()=0 | cAudio::IAudioManager | pure virtual |
| play2D(const char *filename, bool playLooped=false, bool startPaused=false)=0 | cAudio::IAudioManager | pure virtual |
| play3D(const char *filename, cVector3 position, bool playLooped=false, bool startPaused=false)=0 | cAudio::IAudioManager | pure virtual |
| registerAudioDecoder(IAudioDecoderFactory *factory, const char *extension)=0 | cAudio::IAudioManager | pure virtual |
| registerDataSource(IDataSourceFactory *factory, const char *name, int priority)=0 | cAudio::IAudioManager | pure virtual |
| registerEventHandler(IManagerEventHandler *handler)=0 | cAudio::IAudioManager | pure virtual |
| release(IAudioSource *source)=0 | cAudio::IAudioManager | pure virtual |
| releaseAllSources()=0 | cAudio::IAudioManager | pure virtual |
| setDopplerFactor(float factor) const =0 | cAudio::IAudioManager | pure virtual |
| setMasterVolume(float vol)=0 | cAudio::IAudioManager | pure virtual |
| setSpeedOfSound(float speed)=0 | cAudio::IAudioManager | pure virtual |
| shutDown()=0 | cAudio::IAudioManager | pure virtual |
| stopAllSounds()=0 | cAudio::IAudioManager | pure virtual |
| unRegisterAllAudioDecoders()=0 | cAudio::IAudioManager | pure virtual |
| unRegisterAllDataSources()=0 | cAudio::IAudioManager | pure virtual |
| unRegisterAllEventHandlers()=0 | cAudio::IAudioManager | pure virtual |
| unRegisterAudioDecoder(const char *extension)=0 | cAudio::IAudioManager | pure virtual |
| unRegisterDataSource(const char *name)=0 | cAudio::IAudioManager | pure virtual |
| unRegisterEventHandler(IManagerEventHandler *handler)=0 | cAudio::IAudioManager | pure virtual |
| update()=0 | cAudio::IAudioManager | pure virtual |
| ~IAudioManager() (defined in cAudio::IAudioManager) | cAudio::IAudioManager | inlinevirtual |
1.8.5